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Harrison Brietling PPJ 07

Tasks Completed: - Team Meetings (3 hours) - Playtesting (2 hours) - Juice, etc. (2 hours) - Sell Presentation (4 hours) Total Hours: 11...

Michelle Zhong - PPJ07

Tasks: Minimap circle mask: .5 hrs New Enemy animator controllers: .5 hrs Minimap border/background/alpha adjustments: .5 hrs New...

Yehonatan Tamir, PPJ 07

Tasks: -Model Walls, Light fixtures (1:00 hours) -Texture: Walls, Floor, and Light fixture(2 hours) - Play testing (30min) -Environment...

Joseph Chaga PPJ 07

Tasks: Git Fixes - .5 hrs Music - 3.5 hrs SFX - .5 hrs Playtesting - 1.5 hrs Music Tutorials - 2 hrs Total: 8 hrs Upcoming: I want to...

Lange - PPJ #07

Tasks Completed Fix Steampunk Rooms' Walls (Again) - 3.0 hours Modified existing Default Basic Rooms to be of Square Ratio - 2.75 hours...

Nazifa PPJ 07

Total hours: Watched a whole bunch of tutorials about photo manipulation - 4/5 hours. Remade the homescreen - 3 hours Edits of existing...

PPJ #7

What I did: Modeled new Lightning Grail: ~1hr Textured new lighting Grail: ~2hrs Edited steampunk and stone floor's contrast: ~.5hrs...

Kat Leitao PPJ 06

Tasks Done: - Implemented new Hellbat (1 hour) - Helped implement new rooms (5 hours) - Super bar increases on enemy death (1 hour) -...

Tyler Sheehan PPJ 6

Time: Meeting: .5hr Texturing: .5 hrs Animating: 3 hrs Positive: I think the animations for the bat came out well. The new texture is...

Michael Khodash, PPJ 06

Tasks Completed: · Beelzebub weight painting (1 hours) · Beelzebub animations (5 hours) · Speedon rig (2 hours) · Speedon Weight painting...

Idan Hershcovich PPJ 06

Tasks: -Team leads meeting: 1 hour -Dev Meeting: 2 hours -Playtesting: 30 mins -Merging Total: Approx. 3:30 hours What went well: -The...

Drew Graham PPJ 06

Week 6: Made asmodeus more aggressive/engaging: 1.5 hours Implemented active path correction for enemies: .5 hours Implemented enemy...

Michelle Zhong - PPJ06

Tasks 1 hr dev meeting 3 hours on new level builder 1.5 hour Minimap Doors <.5 on FootStep sounds on new Player Anims .5 Delegates and...

Wills Martin - PPJ 06

Task: Dev meetings - 1.5 hours Creating and implementing tint shader for slow effect - 3 hours Creating lightning effect - 3 hours...

Harrison Brietling PPJ 06

Tasks Completed: Team Meetings (2 Hours) Survey Updates (1 Hour) Playtesting (2 hours) Particle Refining (3 Hours) Mech Grail Particles...

Nazifa Nawar PPJ #6

Total: 10 hours Meeting: 1 hour Title Screen: 6 hours How to Play Screen: 3 hours Positives: I am proud of my photoshop jungle temple...

Beta Build

Windows: https://drive.google.com/file/d/1ERD9lAZIX8r49UZqGgTZ3M1O3kNXB3PO/view?usp=sharing Mac: https://drive.google.com/file/d/1Onfymv...

Joseph Chaga PPJ 06

Tasks: SFX (Grail Spawn, Heal, Dash, Ice Grail sfx, punches, enemy deaths) - 3 Hours Uploading and additional coding changes - 1.5 Hours...

Yehonatan Tamir, PPJ 06

Tasks: -Model New assets for temple level (1:30 hours) -Texture: Texture new models for the second level(2 hours) -Plan out more models...

Zach ppj 6

Tasks: - Lightning grail: 4 hours - Light grail: 6 hours - vampire grail: 4 hours - change ice grail basic and super: 1 hour total: 15...

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