Kat Leitao PPJ 06
Tasks Done: - Implemented new Hellbat (1 hour) - Helped implement new rooms (5 hours) - Super bar increases on enemy death (1 hour) -...
Tasks Done: - Implemented new Hellbat (1 hour) - Helped implement new rooms (5 hours) - Super bar increases on enemy death (1 hour) -...
Time: Meeting: .5hr Texturing: .5 hrs Animating: 3 hrs Positive: I think the animations for the bat came out well. The new texture is...
Tasks Completed: · Beelzebub weight painting (1 hours) · Beelzebub animations (5 hours) · Speedon rig (2 hours) · Speedon Weight painting...
Tasks: -Team leads meeting: 1 hour -Dev Meeting: 2 hours -Playtesting: 30 mins -Merging Total: Approx. 3:30 hours What went well: -The...
Week 6: Made asmodeus more aggressive/engaging: 1.5 hours Implemented active path correction for enemies: .5 hours Implemented enemy...
Total: 10 hours Meeting: 1 hour Title Screen: 6 hours How to Play Screen: 3 hours Positives: I am proud of my photoshop jungle temple...
Tasks: SFX (Grail Spawn, Heal, Dash, Ice Grail sfx, punches, enemy deaths) - 3 Hours Uploading and additional coding changes - 1.5 Hours...
Tasks: -Model New assets for temple level (1:30 hours) -Texture: Texture new models for the second level(2 hours) -Plan out more models...
Tasks: - Lightning grail: 4 hours - Light grail: 6 hours - vampire grail: 4 hours - change ice grail basic and super: 1 hour total: 15...
Tasks Completed Fixed Steampunk Rooms - 0.5 hours Created more Steampunk Rooms - 6.5 hours Edited Demonic Rooms Floor Texture and Add...
Tasks: -Level 2 transition - 4 hours -Asmodeus cutscene - 8+ hours Total: 12+ hours Positives: Gooey cutscene Negatives: Had to pass a...
Level 2 Help : ~4 hours Randomizer: ~30 minutes Sound FX import and implement: ~2 hours Monday Night Fix Session: ~3 hours Total Hours:...
What I did this week: Animations: ~3 hrs Texturing: ~3hrs Modeling: ~1.5 hrs Research into Particles: ~2hrs Total: 9.5 hrs What went...