Tasks: -Model New assets for temple level (1:30 hours)
-Texture: Texture new models for the second level(2 hours)
-Plan out more models for the steampunk and the stone levels to increase viability(30 min)
-Environment Art Meeting (1:00 hour)
- Lead Meeting (30 min)
Total Hours: 5:30 hours
Positives: - We are able on the environment team now to go back and add to levels to make them feel more interesting and unique.
- The teams have been vocal and the particles have really added a lot to the game feel..
- Main game UI updated and is starting to look more official.
Negatives: -People have a lot of commitment due to midterms and other work so this were slower this week.
-Really hectic communication between teams.
-Overall though the progress is so much more then the little problems.
Upcoming: -Work on filling out steam punk level.
-Re assign people to start making more rooms for more levels.
-Work with Nazifa to finish main UI page .
- Push updated assets.
-More play tests and fine tuning.
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