Tasks Completed
Fixed Steampunk Broken Rooms Prefabs - 0.5 hours
Fixed Steampunk End Room Prefab - 0.5 hours
Assembled Temple Level Prefabs - 2.5 hours
Edited NavMesh Surface Positions and Minimap Planes Scaling - 0.25 hours
Total Hours: 3.75 Hours
Positive
I got the Temple level models that Yohan created and made them into prefabs with the appropriately named folders and file names. I also fixed the steampunk room prefabs that broke somehow (broke as in a file that cannot be accessed and edited) by recreating them through cross-listing and copying values from another computer with a previous state of the repository.
Negative
The other 15 stone level rooms didn't get created this week, but Mia helped out with the square ratio rooms for the stone level.
The demonic rooms are missing from last week, but luckily the branch that contains the demonic rooms still exists and is not deleted. If I can somehow retrieve just the extra room files and bring them over to a new branch derived from the current development branch, then we would not need to create extra work for ourselves. I am still talking to the programmers about that as I do not know how to work that.
Upcoming
I'm probably going to work on the remaining 15 stone level rooms so that we have three full levels with 21 rooms each (like a full set). Even if we really don't need that much, I want to achieve that so that we can be done with room creation for good.
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