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Zach Harris PPJ 03

  • Writer: Zach Harris
    Zach Harris
  • Jul 16, 2019
  • 1 min read

Updated: Aug 25, 2019


Tasks: Buff/Debuff system - 6 hrs

Positives:

De/buff system is lightweight, simple to create new de/buffs with polymorphism, and general enough to apply debuffs and buffs to both enemies and players.

Basic ice and poison debuffs are implemented for use with their respective grails.


Negatives: Implementing a debuff often requires exposing private variables as public.

Upcoming: Twin Stick gameplay, more grail stuff

Left: enemies that are slowed turn blue. Right: Enemies that are poisoned turn green.



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