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Yehonatan Tamir

Yehonatan Tamir, PPJ 04

Updated: Aug 25, 2019

Tasks: -Asset Polish/re topology (1:30 hours)

-Environment Art Meeting (1:00 hour)

-Texture: Walls, Rubble, Gates, Torches, Pillars(2:30 hours)

Total Hours: 5:00 hours

Positives: - Texturing was great got to fully finish some models.

- Environment model review went well and we should be finishing up the new assets by the end of this week.

- Team generated great feedback on the models and art that was presented.

- Second half of substance painter teaching was great ad easy.

Negatives: - A little miscommunication on the art and on the programming sides.

- Having to reassign people due to priority of the problem was stressful, but should be fully sorted out this week.

Upcoming: -Assign room developer.

-Texture ground for third level.

-Finalize UI for the game and have development start on pushing assets for it.

- Push all remaining assets.

-Play test and finally start modeling and texturing grails.

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