Tasks Completed:
-1 Meeting with leads and 2 with developers (4 hours total)
-Made enemy and player attacks register and effect characters (4 hours)
-Had to re-implement isometric camera (0:30 hours)
-Fine tuned player Attack and grail systems to be more abstracted, making new grails easier to create and implement (3 hours)
- Implemented default grail (3 hours)
- Implemented Ice grail basic attack (3 hours)
- Looked into the unity profiler to see what's causing the game to lag so much on weaker computers (0;30 hour)
- Total (18 hours)
Todo:
- Optimization
- Implement more grails
- Make grails more universally simple to implement more
Positives:
- Got so much done this week
- Game code is so much nicer and easier to work with, adding to it should be relatively a breeze
Negatives:
- Midterms next week are worrying me about time management.
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