Implement existing soundFX: ~2 hrs
Find and Implement needed soundFX: ~2 hrs
Reworked Grail Randomizer: ~1.5 hrs
Prefab stuff: 1 hr
Total: ~6.5 hrs
Positive:
-New soundFX give some very needed player feedback/response. We need more though.
-Grail Randomizer was made to feel more rewarding by not randomizer already-held grails (since we have no mechanic for excess/repreated grails).
Negatives:
-The level of knowledge to properly rig a room prefab is absurd, and we have gotten in an endless cycle of fixing them for one bug, only for them to break for someone else.
Coming up:
-Hopefully getting a new enemy in before the quarter is over?
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