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Rush

Rush PPJ07

Updated: Aug 25, 2019

Implement existing soundFX: ~2 hrs

Find and Implement needed soundFX: ~2 hrs

Reworked Grail Randomizer: ~1.5 hrs

Prefab stuff: 1 hr

Total: ~6.5 hrs


Positive:

-New soundFX give some very needed player feedback/response. We need more though.

-Grail Randomizer was made to feel more rewarding by not randomizer already-held grails (since we have no mechanic for excess/repreated grails).


Negatives:

-The level of knowledge to properly rig a room prefab is absurd, and we have gotten in an endless cycle of fixing them for one bug, only for them to break for someone else.


Coming up:

-Hopefully getting a new enemy in before the quarter is over?



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