Tasks Done:
- Lead Meeting; discussed what to cut and keep (2 hours)
- Reimplemented camera shake (1 hour)
- Implement hitstun code that suns enemies on attack (2 horus)
- Met with Drew to discuss new enemy implementation, and started working on the code for it (3 hours)
- Total (8 hours)
Todo:
- Optimize the game, it's way too laggy
- Finalize Rush Demon
- Help implement Asmodeus tactics/attacks with Drew
Positives:
- Finally set a goal for what will be in "beta" (late beta)
- have a good idea on how to implement Rush Demon
Negatives:
- Sadly, we have to cut Beelzebub
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