What I did this week:
Updated Wall Decor Models: ~ 3hrs
Textured All Assets: ~ 4.5hrs
Adjusted Polycount / Smoothed edges: ~ 1 hr
Modeled "Smoke Stack" Pipe Pillar: ~ .5 hrs
Total: 9 hrs
What went right:
The textures came out pretty good, makes the models look nice. I also like the adjustments I made to the Wall decor.
What went wrong:
I didn't realize I could smooth specific edges, so I had to go back and do that. Didn't take long, and now I know.
Next Week:
Most likely Modeling grails? It depends on where I'm needed.
Comments