Team Meetings: 2 hours
Familiarizing myself with the project and New input system implementation: 6 hrs
Total: 8 hrs
Positives:
This week I took a look at implementing the new experimental unity input system. The system was really easy to use and didn't require much changing of our code.
I also attended a meeting about how we want to rework the enemy AI in our game, which was very productive
Negatives:
The system is experimental. One bug occurred when trying to get Lstick to control player movement. Up and right Lstick worked fine, but down and left Lstick are simply unresponsive. I'm not sure if there's much we can do to workaround this, and I suspect using a different solution for input could be better.
Upcoming:
I'm going to bring up the issues I found with the input system with the other programmers and see what they want to. I'm also going to see if I can work on the enemy AI, as it seems I could do well on that kind of thing.
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