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Wills Martin - PPJ 02

Wills

Task:

Dev meeting - 1.5 hours

Debug lighting glitch - 3 hours

Implement necessary changes - 1.5 hours

Total - 6 hours


Positives:

  • Ambient lighting is clearer than it was

  • Despite lighting glitch the backpack particle system is still functional


Negatives:

  • Discovered a big lighting bug with the floor that caused some particle system lighting changes to not make it in

  • Ambient lighting still feels flat without a lot of light sources in rooms


Upcoming:

  • Make the grails look good when they're in the environment


Visuals


Below you can see a gif of the ambient lighting changes (keep in mind this gif is pretty compressed so it doesn't look very good here) and the lighting on the backpack particle system implemented. Also the walls have the glowing emission shader that I created last week.


 
 
 

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