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Nick Tang PPJ02

  • Writer: Nick Tang
    Nick Tang
  • Apr 24, 2019
  • 1 min read

Tasks: Combat - 2 hours AI - 1 hour (Semi-Blocked) UI Elements - 1 hour GDD sections - 0.5 hour

https://gfycat.com/MistyMadDassie Positives: Combat works (one sided) Negatives: AI navmesh needs fully designed levels to bake.

AI navmesh also needs to be baked at runtime for procedural gen Upcoming: Baking at runtime

 
 
 

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