Tasks: Combat - 2 hours AI - 1 hour (Semi-Blocked) UI Elements - 1 hour GDD sections - 0.5 hour
https://gfycat.com/MistyMadDassie Positives: Combat works (one sided) Negatives: AI navmesh needs fully designed levels to bake.
AI navmesh also needs to be baked at runtime for procedural gen
Upcoming:
Baking at runtime
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