top of page

PPJ 07

  • Idan Hershcovich
  • May 29, 2019
  • 1 min read

Done:

-Bug fixing AI and Level: 4 hours

-Pause Screen and Main Menu: 30 minutes

-Editing particles: 30 minutes

-Adding new room versions and larger iterator: 10 mins



What went wrong:

-Bug fixing the level generator turned out to be an issue related to the navmesh. Wasted time trying to fix script




 
 
 

Recent Posts

See All
PPJ 9 Post-Mortem

This past week I Implemented the light grail visuals. They looks pretty awesome. I lost most of my time to Checkers for CS451 3 things we...

 
 
 
Holy Tester Gold Build

Windows: https://drive.google.com/file/d/1dCxJJdaiSCaebrMysoPkwUF8Cj-Fghzb/view?usp=sharing

 
 
 
Lange - PPJ #09, Post-Mortem

Tasks Completed Fixed broken steampunk rooms AGAIN Fixed one (1) broken demonic room Re-made all demonic rooms Edited all L-shaped and...

 
 
 

Comments


©2019 by Holy Tester. Proudly created with Wix.com

bottom of page