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Michael Khodash, PPJ 09/Post Mortem

  • Writer: Michael Khodash
    Michael Khodash
  • Aug 29, 2019
  • 1 min read

Things that went right:

· I learned more about last term and going into this term I was able to rig much easier and quicker.

· Adding my assets to the game was quite easy thanks to a few nice programmers who would add it for me. This saved me some time and every little amount of time I saved was extremely helpful.

· Modeling went smoothly and I enjoyed making them.

Things that went wrong:

· On multiple occasions there was a miscommunication about what could get done.

· Some of the animations I made were not as good as I wanted them to be.

· I'm still new to sculpting in zbrush and the sculpting process took too long.

 
 
 

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