Tasks Completed:
Fixed huge bug with enemies and room spawning in weird areas (3:00 hours)
Fixed camera a bit (0:30 hours)
Sped up loading screen (gave animation) (1:00 hour)
Fixed visual and audio bugs in loading screen) (0:30 hours)
Made more corridors (2:00 hours)
Implemented boss and ranged enemies (updated all models) (3:00 hours)
Buffed (and nerfed) ground pound (0:30 hours)
Waaaaaaaay too many bug fixes (4:30 hours)
Total (15 hours)

Positive:
Managed to get the most done I have in a single week yet
Fixed countless game breaking bugs
Game improved a ton the past 2-3 weeks
Negatives:
Git issues
Todo:
More bug fixing
Implementing more sound effects
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