Tasks:
-Fine tune character/enemy movement(1:00)
-Tweaking values and colliders for gameplay balancing(0:30)
-added player and enemy knockback and stun states (1:00)
-Started researching cloths and animation blending(1:00)
-Tons of bug fixing (2:00)
-Group Meeting (1:30)
Total Hours: 7:00 Hours
Positives:
-Movement is comming along pretty nicely so far
-got a good idea of how I'm gonna handle the camera with multiple rooms
Negatives:
-Still having some collision issues to sort out
-Way too much work with other classes
Upcoming tasks:
-Camera control with rooms
-Fix up collision issues
-Research more on cloths and animation in Unity
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