top of page

Kat Leitao PPJ 06

  • kathleitao13
  • May 23, 2019
  • 1 min read

Tasks Completed: total (9 hours)

Fixed music not playing and added sound effects (1 hour)

Created doors that lock until beating all enemies (2 hours)

Created visible hit boxes as a place holder until models and lighting effects are made (1 hour)

Fixed hitbox range collision issues (1 hour)

Fixed enemy attack spamming/timing (1 hour)

Fixed collision issues that caued certain triggers to go of such as the door locking if you attack before entering a room (0:30 hour)

Fixed animation issues (1 hour)

Fixed issues with room prefab (0:30 hour)

Several other bug fixes and bug testing (1 hour)


Positives:

Managed to get a lot of issues resolved

Managed my time WAY better this week, being able to do things way more a head of time


Negatives:

Issue with git push permissions resulted in many of my fixers not making itinto the play testing build


Todo:

Implementing animation effects

Smoothening animations even mroe

Adding models and effects for attacks

 
 
 

Recent Posts

See All
PPJ 9 Post-Mortem

This past week I Implemented the light grail visuals. They looks pretty awesome. I lost most of my time to Checkers for CS451 3 things we...

 
 
 
Holy Tester Gold Build

Windows: https://drive.google.com/file/d/1dCxJJdaiSCaebrMysoPkwUF8Cj-Fghzb/view?usp=sharing

 
 
 
Lange - PPJ #09, Post-Mortem

Tasks Completed Fixed broken steampunk rooms AGAIN Fixed one (1) broken demonic room Re-made all demonic rooms Edited all L-shaped and...

 
 
 

Comments


©2019 by Holy Tester. Proudly created with Wix.com

bottom of page