Tasks Completed:
Started new code design for player system (3 hours)
Bug fixes with navmesh obstacles, punching animation, and door locking system that occurred during merging (2 hours)
Starting researching on how to implement a minimap (1 hour)
Discussed with other leads about design decisions in lead meeting (2 hours)
Programmer meeting (2 hours)
Total(10 hours)
Todo:
Fully deisign and implement new player system
Touch up on animations more with Michelle
Aggregate Nick's grail/inventory system into the player system
Finish research on Minimap
Positives:
Game is making far more progress
New redesign of code seems to show a lot of promise in making game easier to workwith
Negatives
Got a bit backed up this week
Felt as though I didn't really have too much to implement in code wise this week
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