Tasks:
-Create the procedural generated dungeons from prefabs (7 Hours)
-Group Meeting (1:30 Hours)
Total Hours: 8:30 Hours
Positives:
-Debugging the algorithm was smoother than I thought.
-Level layout simplified possible outcomes
Negatives:
-2 midterms and a lot of homework
-By the time the algorithm was done, I didn't have time to sync up with my team to include it in the build without bugs.
-Testing can be rough when every dungeon is different
Upcoming tasks:
-Generate a complete dungeon with more room prefabs and corridors.
-Instantiate more than just the room layout
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