Idan Hershcovich PPJ 2
- Idan Hershcovich
- Apr 25, 2019
- 1 min read
Tasks:
Procedural Generation research - 1 hour
Debugging - 0.5 hours
GDD - 0.5 hour
Positives:
- Dungeon generating might not take too much, but tailoring it to our game (3d environment, prefab and enemy instantiation) might be too much. Still a possibility
- No git issues
Negatives:
- For game slice, it might be better to randomly choose from a number of pre-crafted levels than a dungeon generating system
- Midterms and other class work take up too much time
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