top of page

Idan Hershcovich PPJ 2

  • Idan Hershcovich
  • Apr 25, 2019
  • 1 min read

Tasks:


Procedural Generation research - 1 hour

Debugging - 0.5 hours

GDD - 0.5 hour


Positives:

- Dungeon generating might not take too much, but tailoring it to our game (3d environment, prefab and enemy instantiation) might be too much. Still a possibility

- No git issues


Negatives:

- For game slice, it might be better to randomly choose from a number of pre-crafted levels than a dungeon generating system

- Midterms and other class work take up too much time


 
 
 

Recent Posts

See All
PPJ 9 Post-Mortem

This past week I Implemented the light grail visuals. They looks pretty awesome. I lost most of my time to Checkers for CS451 3 things we...

 
 
 
Holy Tester Gold Build

Windows: https://drive.google.com/file/d/1dCxJJdaiSCaebrMysoPkwUF8Cj-Fghzb/view?usp=sharing

 
 
 
Lange - PPJ #09, Post-Mortem

Tasks Completed Fixed broken steampunk rooms AGAIN Fixed one (1) broken demonic room Re-made all demonic rooms Edited all L-shaped and...

 
 
 

Comentários


©2019 by Holy Tester. Proudly created with Wix.com

bottom of page